Character options

Basically, here’s where allowed character options will be covered. I’ll be honest up front, I’m playing this homebrew by ear. There’s gonna be a lot of mashing together and borrowing from unofficial conversions. So, here we go.

Races – The following races will be allowed: Humans, dwarves, elves, gnomes, half-elves, half-orcs, halflings. These races all have established versions in the Pathfinder game system. We now have a Pathfinder conversion for the warforged! Other races specific to the Eberron setting are certainly allowed, though we will have to work out some tweaks to them. They are changlings, shifters, and kalashtar. There are several other races that can potentially be utilized, especially since the feasibility of a monstrous race character is somewhat higher in Eberron compared to other settings. But I will judge whether I will allow any specific race on a request-by-request basis.

Classes – This is a bit easier to handle. All base and core classes available in Pathfinder system are ok. I’ve also found interesting Pathfinder conversions for the artificer and the psionic classes.

Conversions for Pathfinder

Races
Warforged

Skills

Languages

Feats
Mithral Body
Mithral Fluidity
Adamantite Body

Spells
Repair Damage

Character options

The Crown of Sorrows KeiranCoon